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CMX: Learn, code, play, collaborate, win
The CMX educational game is a Massive Multiplayer Online Role-Playing Game (MMORPG) and aims to familiarize secondary school students that are novices to computer programming with concepts such as variables, if-statements, loops etc, and engage them in algorithmic logic. It is different than existing systems, since the game supports different functionalities for the student (player), the teacher (tutor), the administrators and other educational agents, according to each user type’s role in the game.
CMX PROGRAMMING PRISM
Each stakeholder has a different view of the way the CMX game will be used for its corresponding goals’ achievement.
tHE methodology
The application of web-based multiplayer educational games in education is directly connected with the theory of constructivism.
the framework
The CMX Design framework defines generic metrics that will need to be instantiated based on the different user type.
LATEST UPDATES
13/11/2015
The demo games have been uploaded!
11/09/2015
Our website has been updated. Join our forums and be an active member of our community.
05/30/2015
Our new website is up and active. Soon so will the game.
CMX: THE Scenario
According to the game’s scenario, there are two opposite teams, named the “hackers” and the “crackers” correspondingly. The hackers are paid employees of a toxic waste factory while crackers are activists that are trying to invade the factory’s system and interfere in their business. The game includes a number of Senseis, which are special characters in the storyline that are trying to teach the players how to engage in computer programming as well as provide helpful hints. If the players manage to solve the required tasks, then they collect a series of secret weapons, power with points as well as spells they can use inside the factory when they are faced against the opposite team.